// MainFrm.cpp : implementation of the CMainFrame class // #include "stdafx.h" #include "t.h" #include "MainFrm.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CMainFrame IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd) BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd) //{{AFX_MSG_MAP(CMainFrame) ON_WM_CREATE() ON_COMMAND(ID_FULL_SCREEN, OnFullScreen) ON_WM_GETMINMAXINFO() //}}AFX_MSG_MAP END_MESSAGE_MAP() static UINT indicators[] = { ID_SEPARATOR, // status line indicator ID_INDICATOR_CAPS, ID_INDICATOR_NUM, ID_INDICATOR_SCRL, }; ///////////////////////////////////////////////////////////////////////////// // CMainFrame construction/destruction CMainFrame::CMainFrame() { m_bFullScreen = FALSE; } CMainFrame::~CMainFrame() { } int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct) { if (CFrameWnd::OnCreate(lpCreateStruct) == -1) return -1; if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP | CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) || !m_wndToolBar.LoadToolBar(IDR_MAINFRAME)) { TRACE0("Failed to create toolbar\n"); return -1; // fail to create } if (!m_wndStatusBar.Create(this) || !m_wndStatusBar.SetIndicators(indicators, sizeof(indicators)/sizeof(UINT))) { TRACE0("Failed to create status bar\n"); return -1; // fail to create } // TODO: Delete these three lines if you don't want the toolbar to // be dockable m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY); EnableDocking(CBRS_ALIGN_ANY); DockControlBar(&m_wndToolBar); OnFullScreen(); return 0; } BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs) { if( !CFrameWnd::PreCreateWindow(cs) ) return FALSE; // TODO: Modify the Window class or styles here by modifying // the CREATESTRUCT cs return TRUE; } ///////////////////////////////////////////////////////////////////////////// // CMainFrame diagnostics #ifdef _DEBUG void CMainFrame::AssertValid() const { CFrameWnd::AssertValid(); } void CMainFrame::Dump(CDumpContext& dc) const { CFrameWnd::Dump(dc); } #endif //_DEBUG ///////////////////////////////////////////////////////////////////////////// // CMainFrame message handlers void CMainFrame::OnFullScreen() { GetWindowPlacement(&m_OldWndPlacement); CRect WindowRect; GetWindowRect(&WindowRect); CRect ClientRect; RepositionBars(0, 0xffff, AFX_IDW_PANE_FIRST, reposQuery,&ClientRect); ClientToScreen(&ClientRect); //获取屏幕的分辨率 int nFullWidth=GetSystemMetrics(SM_CXSCREEN); int nFullHeight=GetSystemMetrics(SM_CYSCREEN); /*将除控制条外的客户区全屏显示到从(0,0)到 (nFullWidth, nFullHeight)区域,将(0,0)和(nFullWidth, nFullHeight) 两个点外扩充原窗口和除控制条之外的客户区位置间的差值, 就得到全屏显示的窗口位置*/ m_FullScreenRect.left=WindowRect.left-ClientRect.left; m_FullScreenRect.top=WindowRect.top-ClientRect.top; m_FullScreenRect.right=WindowRect.right - ClientRect.right+nFullWidth; m_FullScreenRect.bottom=WindowRect.bottom - ClientRect.bottom+nFullHeight; //设置全屏显示标志为 TRUE m_bFullScreen=TRUE; //进入全屏显示状态 WINDOWPLACEMENT wndpl; wndpl.length=sizeof(WINDOWPLACEMENT); wndpl.flags=0; wndpl.showCmd=SW_SHOWNORMAL; wndpl.rcNormalPosition=m_FullScreenRect; SetWindowPlacement(&wndpl); } void CMainFrame::OnGetMinMaxInfo(MINMAXINFO FAR* lpMMI) { if(m_bFullScreen) { lpMMI->ptMaxSize.x=m_FullScreenRect.Width(); lpMMI->ptMaxSize.y=m_FullScreenRect.Height(); lpMMI->ptMaxPosition.x=m_FullScreenRect.Width(); lpMMI->ptMaxPosition.y=m_FullScreenRect.Height(); //最大的Track尺寸也要改变 lpMMI->ptMaxTrackSize.x=m_FullScreenRect.Width(); lpMMI->ptMaxTrackSize.y=m_FullScreenRect.Height(); } CFrameWnd::OnGetMinMaxInfo(lpMMI); } void CMainFrame::EndFullScreen() { if(m_bFullScreen) { //退出全屏显示, 恢复原窗口显示 ShowWindow(SW_HIDE); SetWindowPlacement(&m_OldWndPlacement); } }